Home
[ Aktuelle News ] [ Newsarchiv ]    

Hellgate: London The Abyss Chronicles » 18.06.2008 09:23
· Neue Version von 2.0 auf dem Testcenter
Unermüdlich schaffen die Flagship Studios am Patch 2.0, der neben neuem Content für die Subscriber auch zahlreiche Änderungen und Fixes bringt. Seit gestern befindet sich eine neue Version auf dem Testcenter. Man höre und staune: nochmals über 300 größere und kleinere Änderungen wurden seit der letzten Version hinzugefügt. Notwendige Verbesserungen, aber auch viel Feedback aus der Community wurden berücksichtigt. Anbei die wichtigsten von Scapes veröffentlichten Punkte.


Das Update von 2.0 auf dem Testcenter bringt interessanter Weise auch ein paar Erweiterungen des Contents der Abyss Chroniken. So finden sich beispielsweise einige neue Dye-Kits im Spiel, die schon seit dem Content Update 1.0 bei Stonehenge bei den Spielern als beliebte Boni gelten. Daneben hat sich einiges bei den Portalen geändert. So ist es nicht länger möglich, das Tor am Parliament Square zu nutzen, um zur Templer Basis zurückzukehren. Wir wünschen euch weiterhin viel Spaß beim Testen. Vergesst nicht euer Feedback abzugeben.

The Test Center server will be taken offline this afternoon at 4:30 PM PT to update to a new build of The Abyss Chronicles (Patch 2). In-game notifications will begin at 4:15 PM PT. The estimated downtime is one hour. This new build incorporates over 300 individual changes from the previous Test Center build of Patch 2. The new build will update automatically upon logging in to the Test Center server.


New Magical Dye Kits:


  • These new dye kits provide bonuses to your character and can be found exclusively in the Abyss.

    Properties


  • New items may now only have at most one random property which grants a skill.

    Monsters & Quests


  • Monster damage has been decreased by 67% for all monsters to match the new rebalancing of players’ expected damage mitigation levels.

    Blademaster


  • Charge

    • This skill now provides a damage multiplier bonus of 50%.
    • The base range has been decreased to 16 meters.


    Guardian


  • Shield Charge

    • The maximum range has been decreased to 16 meters.


    Evoker


  • Tempest

    • The effect of additional ranks in this skill has been decreased to a 5% increase in strike frequency per rank.
    • This skill's damage has been increased by 6%.


    Flameshards


  • This skill's damage has been increased by 11%.

  • Skullsplitter
  • This skill's damage has been increased by 7%.


    • SPECIFIC UPDATES AND FIXES FOR PATCH 2 CONTENT


    • Fixed players getting loaded as dead or dying.
    • Fixed Shaman Imps not doing their healing laser.
    • Fixed item linking causing game crashes.
    • Bone Wall skill now lists duration in skill description.
    • Camouflage skill now displays range requirement in skill description.
    • Some Mythic affixes have been rebalanced.
    • Mythic items are now guaranteed one Mythic affix (and cannot have more).
    • Some ring types have been rebalanced.
    • Shadow Minion (Darkform pet) damage decreased by 10%.
    • Dark Offering skill damage increased by 10%.
    • Fiend Tank damage reduced by an additional 20%.
    • Fixed a bug causing Path Of Righteousness and Stampede to not damage monsters beyond three meters.
    • Blademaster Surge skills and the Dark Lord skill no longer proc off of destructibles.
    • Merchant tabs no longer disappear randomly.
    • The Character Title selection interface has been fixed.
    • Camouflage skill now only checks to see if enemies are within 15 meters.
    • Spider Mines skill can now be cast while moving and will temporarily hide your weapons.
    • East and West Treasury levels have doubled in size.
    • Dark Offering skill will now default to a regular attack if you don’t have enough power an active Shadow Minion.
    • Fixed the “kill monsters with locus hive” achievement.
    • If you haven’t beat the normal game and gain a Rank, you will unlock Hardcore and Elite modes.
    • Player characters who die in the Parliament Square level now have the option to restart in Templar Base.
    • Fixed a bug which could cause player characters to be warped to the wrong game instance when entering their PRD.
    • Fixed some user interface issues with the guild panel.
    • Fixed some user interface issues with the consignment house.
    • Power Regeneration has been reverted back to 3 Power gained per minute per point of Willpower (from 2 Power gained per minute).
    • Champion monsters can now be found in Parliament Square and its adjoining areas.
    • Players can now shorten their guild and character names in their Character Options menu. Check the "Abbreviate Names in Chat" option.

    Known Issues



    NPCs:


  • The Test Center Vendor who will offer Skill Scrolls on Test Center is not implemented in this build. (May be resolved shortly.)

    Skills:


    • Characters can get stuck in their attack animation.
    • Blademaster Surges are not activated with one-hit melee kills.
    • Shield Wall skill lists its Rate of Use as 30 seconds when it is actually 15 seconds.
    • Darkform stance, animations, and weapons cannot be seen by other players.
    • Darkform transformation is missing sound effects.



    Items:


    • Many mods are missing their inventory icons. They appear correctly when placed in a mod slot.
    • Item images are truncated in Transmogrifying Cube
    .

    PvP/Capture The Flag:


  • Player cannot respawn if the opponent exits the game while the player is dead.


    Abyss/Parliament Square/Quests:


    • PRD portals cannot be created in Parliament Square.
    • Players cannot take the portal back to Templar Base from Parliament Square.
    • East and West Treasury are missing a wall collision at the end of a hallway which results in players getting stuck.
    • East Treasury can sometimes generate a room characters cannot walk out of (one way door). Characters must use Recall to exit the room.
    • Westminister Catacombs levels four through fourteen have missing strings.
    • The West and East Treasury levels sometimes appear as only two rooms.


    Achievements:


    • Weapons and Armor can still be used after un-equipping Attribute-granting Achievement rewards.
    • The "Ravager Reaper" Title is rewarded for killing Stalkers.
    • Attributes given by Achievement rewards are reset when zoning between instances.



    Guilds:


  • Guild-promoting a character that from a different guild results in a game crash.


    User Interface:


  • Quest items can be linked into chat.
  • Items aren't linked in chat when using Shift + Left Click.

    Emotes:


  • The animation for the /wave is too fast.
  • Emotes for Male Summoners in Darkform are not working properly.

    Consignment House:


  • The Consignment House is not listing items. (May be resolved shortly.)
  • Autor ... Höhlchen
    Kategorie ... The Abyss Chronicles
    Meinungen ... 1 Kommentare
    Diskussionen ... Zum Forum
    Weitere News in dieser Kategorie
    · Patchnote zu den Abyss Chroniken Build 4
    · Build 4 für Abyss kommt
    · Patch 2 geht in die nächste Runde: Build 3

    Bookmark bei: Google Bookmark bei: Technorati Bookmark bei: Mr. Wong Bookmark bei: Webnews Bookmark bei: Icio Bookmark bei: Yahoo Bookmark bei: Linkarena Bookmark bei: Yigg Bookmark bei: Digg Bookmark bei: Del.icio.us

    1 Kommentare   
    jarafi

    Erfahrener User

    #166517 · jarafi · 18.06.2008 13:00


    Interessant

    1 Kommentare   

    NEWS ARTIKEL KOMMENTIEREN
    Die Kommentarfunktion wurde deaktiviert.
    Du kannst im Forum weiterdiskutieren.



    nach oben © 2003-2008 Copyright by Station54 Community Management GmbH, alle Rechte vorbehalten. Figh7Club genießt Markenschutz.
    Alle Markenzeichen gehören allein den jeweiligen Inhabern. No Progamers were harmed by making of these websites.